Written by: admin Friday, August 13, 2010 12:34 PM
The latest version update includes a several small changes reported and requested by beta testers in forum. Most of them are self-explanatory so we will just skip ahead to the two major gameplay changing concepts.
We have updated the scavenging containers (as discussed on the forum). Most generic locations used to have 10 scavenging containers. This is currently is being changed to vary from 3-8 scavenging containers. We are also adding new containers including: a fire engine, burned out vehicle, a hearse, a tank, a chopper, a limo among few others.
We will be adding new items including suitable junk for barricades to support the "build your clan safehouse" concept. Having more items to choose from will lower the chance of the more valuable items additionally.
Another new change is that “trainers” that is special locations where you can train a skill will have a skill level cap. This means that you can only improve your skills to a certain level on the first “trainers” on map 1. Obviously the idea is that can’t just hang out at the college campus all the time but actually have to go and explore and find the higher level trainers at map 2 and map 3. Consequently we are also adding more “trainers” as we go along.
The skill level cap is being adjusted from the default value when it was implemented yesterday (as everything else it will also be subject to game balancing during the beta stage)
The other changes include:
Br
Team ZP
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