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Safehouse Megathread
Vespi
(Topic has multiple pages1 2 3 4 )
99 6635
by  Lord Simon CrossJump to last post
03-05-2012 03:47 PM
Pinned
Perks Megathread
TheWicked
23 1860
by  GruffyJump to last post
27-04-2012 07:46 AM
Pinned
RULE: Topics which you shouldnt start
Trance_IX
21 2360
by  MyNameIsJoeJump to last post
01-11-2011 05:33 AM
[RESX:TopicRead]
Increase difficulty
impaulsible
5 122
by  Lord Simon CrossJump to last post
21-05-2012 07:27 PM
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Vehicles
apocgranpa
11 145
by  Lord Simon CrossJump to last post
21-05-2012 07:23 PM
[RESX:TopicRead]
SH Lookout Post
Gav aka thegoon
(Topic has multiple pages1 2 )
30 407
by  Gav aka thegoonJump to last post
21-05-2012 05:17 PM
[RESX:TopicRead]
TAKE ALL - An Easy to Implement and Time Saving Feature for Storage Lockers
impaulsible
12 152
by  FaolanJump to last post
21-05-2012 05:46 AM
[RESX:TopicRead]
Suggestion for Lookout post
Jack "The Knife"
1 55
by  JLH4ACJump to last post
19-05-2012 12:02 PM
[RESX:TopicRead]
Lock Picking and finding guns.
Looking Glass
5 105
by  SXBBJump to last post
19-05-2012 04:26 AM
[RESX:TopicRead]
Rifle Strike at 0 Range - I believe Strength Modifer should apply to it as well!
Michael.J
20 319
by  Lord Simon CrossJump to last post
18-05-2012 03:09 PM
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[RESX:Poll]Picking up empty bullet cartidges after combat
Broberg
(Topic has multiple pages1 2 )
31 448
by  JLH4ACJump to last post
18-05-2012 12:02 PM
[RESX:TopicRead]
Couple of ideas i had (Warning: Big)
Inoka
4 294
by  RanabellaJump to last post
17-05-2012 10:30 PM
[RESX:TopicRead]
upgrade/ modify weapons?
Funkster
25 410
by  FaolanJump to last post
17-05-2012 08:03 PM
[RESX:TopicRead]
STORAGE
Jmababa
(Topic has multiple pages1 2 )
50 714
by  randlordJump to last post
16-05-2012 09:07 PM
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[RESX:Poll]Item durability / condition
Broberg
25 388
by  JLH4ACJump to last post
16-05-2012 10:29 AM
[RESX:TopicRead]
[RESX:Poll]Safe house store.
Faolan
25 472
by  SXBBJump to last post
13-05-2012 04:34 AM
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Nuclear
JLH4AC
(Topic has multiple pages1 2 )
40 872
by  SXBBJump to last post
12-05-2012 04:45 AM
[RESX:TopicRead]
Safe House Radio Room
James D. Jones II
 
19 269
by  BrobergJump to last post
12-05-2012 03:38 AM
[RESX:TopicRead]
Custom Clan Ranks
MAGNUM2016
(Topic has multiple pages1 2 )
32 625
by  BrobergJump to last post
12-05-2012 03:10 AM
[RESX:TopicRead]
[RESX:Poll]What do Players want in the the next update?
JLH4AC
(Topic has multiple pages1 2 )
54 793
by  FaolanJump to last post
11-05-2012 06:36 PM
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Music Downloads
James D. Jones II
1 37
by  BrobergJump to last post
11-05-2012 08:54 AM
[RESX:TopicRead]
Personal annotations to map
Merlin1313
Informative
8 149
by  SXBBJump to last post
11-05-2012 06:15 AM
[RESX:TopicRead]
Full Screen Mode
James D. Jones II
(Topic has multiple pages1 2 )
32 741
by  Lord Simon CrossJump to last post
10-05-2012 06:54 PM
[RESX:TopicRead]
new ways to pay for membership/ credits?
Funkster
8 212
by  JLH4ACJump to last post
09-05-2012 09:04 PM
[RESX:TopicRead]
[RESX:Poll]Thirst System
Dark_Fields
(Topic has multiple pages1 2 )
 
44 731
by  JLH4ACJump to last post
09-05-2012 05:34 PM
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[RESX:Poll]Safehouse - Turrets.
Aresous
20 397
by  BrobergJump to last post
09-05-2012 03:09 AM
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Day and Night - new features that make the game more exciting
Michael.J
 
17 589
by  BrobergJump to last post
07-05-2012 02:57 AM
[RESX:TopicRead]
Login; Choose your server.
Aresous
6 222
by  AresousJump to last post
05-05-2012 08:19 PM
[RESX:TopicRead]
Forum related suggestion
Scalpel
12 466
by  SXBBJump to last post
05-05-2012 05:07 AM
w00t.gif
Suggestion : Short, Mid and Long Term Update.
Agus
1 71
by  Lord Simon CrossJump to last post
02-05-2012 05:03 PM
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Latest Blog Posts from the Development Team

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Tue, 15 May 2012 14:26:00 +0200

With the recently released update we have introduced new attack types and new combat effects. It's important to stress that this is still the early phase of the planned advanced combat system which will also include a much more graphical interface and loot from killed opponents as well as being able to equip bayonets, scopes and other extensions to your weapons. Here is a short guide to how it works.

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Tue, 15 May 2012 12:24:00 +0200

A new version of ZP is online and includes the first new additions to the combat system including special attacks with stun, burn and cripple effects, an updated crafting GUI and followup improvements to the training system.

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Thu, 26 Apr 2012 16:04:00 +0200

1.34.9 is online and includes several improvements to the training system and a status overview of your mission progress.More...

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