Does strength boost the ammount of damage you do with a melee weapon? If it does, then by how much? And close-combat determines how accurate you are with melee weapons right? Is the close-combat attribute the stat used when you are using a ranged weapon in close-combat?
Yah close combat does your range skill. Like I had marksman 50+ and if a zed got 0 distance from me I would have like 51% to hit. Now Ive got my close combat up to 30 and its like 73% to hit em. So close combat is for anything close I guess. It does seem that strength should affect melee damage. Maybe not thing like daggers and spears, that could be agility, but like sledge hammers, and clubs and stuff it should be strength and close combat combo.
Strength is used to defend against close combat attacks. For both zombies and players. It does not affect the damage done but it increases you carry capacity.
And yes, you use the close combat skill to attack when distance is 0, even if you are using a gun.
Adding a bonus to damge based on strength would make sense.
For example +1 damage per 10 points of strength, as a stronger person will obviously hit harder than a weaker person.
Either that or add a strength requirement to weapon. A weak person wouldn't be able to swing a sledgehammer for long, but Mr Universe would be able to wail that sucker all day long!
@ Fizco
Very good ideas. Makes since and its is realistacly logical. It would be nice if strength gave a multiplier in some cases. Like if you crit on an enemy, you could get double or tripple damage becuase your so strong.
But the stronger the less agile you're
A guide to the new special attacks and effects
Tue, 15 May 2012 14:26:00 +0200
With the recently released update we have introduced new attack types and new combat effects. It's important to stress that this is still the early phase of the planned advanced combat system which will also include a much more graphical interface and loot from killed opponents as well as being able to equip bayonets, scopes and other extensions to your weapons. Here is a short guide to how it works.
Version is online 1.35.5 and includes new special attacks with stun, burn and cripple effects and much more.
Tue, 15 May 2012 12:24:00 +0200
A new version of ZP is online and includes the first new additions to the combat system including special attacks with stun, burn and cripple effects, an updated crafting GUI and followup improvements to the training system.
A new version of ZP is online with the 2nd phase of the training system revision and a mission overview
Thu, 26 Apr 2012 16:04:00 +0200
1.34.9 is online and includes several improvements to the training system and a status overview of your mission progress.More...