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Better to put many points in Constitution as soon as possible?
Last Post 27-08-2010 09:13 AM by Meowerine. 8 Replies.
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Việt.User is Offline
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26-08-2010 11:06 AM
    Well, i'm at lv8 now and still considering about melee type. New fix makes bullets more expensive and low money drop rate.
    One of important stat for melee type is Constitution which make my HP higher, 1 Con for 1 HP. But it also says that higher point in Con gives more HPs each lv. What does it mean?
    I'm now at lv 8 so my HP is 44, my Con is 20 (base). If i put 10 points in it to make total 30 points, will my HP increase by 3 each lv? Or just 2 HP?
    If it is true, the more points i put in Con, the more HPs i can get per lv. So is it better to put as many points in Con as I can ASAP?
    latefordinnerUser is Offline
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    26-08-2010 11:33 AM
    no, there's no level multiplier at work. Adding con just increases HP arithmatically. For example:
    Latefordinner started at level 1, con 10, HP 20. I am now level 36, so I've gained 70 HP from levelling up (2 hp x level up 35 times). I've increased my con to 103, so I've added 93 to my original 10. 20 + 70 + 93 = 183.
    DemekUser is Offline
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    26-08-2010 11:48 AM
    consititution is a waste as it is now

    agility should work for avoiding hits in close combat, but it wll be changed to strenght later on (or is already don't know)

    marksmanship >m16>strenght>close combat
    CarlBrederUser is Offline
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    26-08-2010 04:54 PM
    ^Agi, i think they said they were going to keep it as dodging, but Block/parry will be powered by strength
    TerruUser is Offline
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    26-08-2010 05:36 PM
    I think its allready implemented strenght for melee. Crows, for example, have high agi and low strenght and you have lot of chance of hitting them from CC. I have 65 agi and 26 strengh atm and i almost allways get hit by zombies with 25+ close combat so i think its allready implemented. Not sure though.
    We all die as we are born. We always find the end before the beginning. If to live means to continually search for wisdom, we'll find the end waiting after our last lesson. To finally see the subtlety of the end and understand it completely is what it means to die. We cannot help ourselves from growing wiser. Those who are helpless to their search for knowledge are those who cannot transcend death.
    MeowerineUser is Offline
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    26-08-2010 05:47 PM
    It seems that strength has already been implemented for dodging close combat attacks now. I have 48 strength and zeds miss me a lot, except for the hordes as too many of them hit me at once.
    latefordinnerUser is Offline
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    27-08-2010 05:54 AM
    So why have agility as part of the game at all? So you can dodge bullets?
    DemekUser is Offline
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    27-08-2010 07:09 AM
    running away and dodging bullets
    i tried running for a stealth option and splitting hordes through running away Link: here
    MeowerineUser is Offline
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    27-08-2010 09:13 AM

    Posted By latefordinner on 27-08-2010 05:54 AM
    So why have agility as part of the game at all? So you can dodge bullets?


    Yes, just like Neo does.
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