| Will you help? |
| through thick and thin (5) |
83% |
| i will leave if things get too slow/repetitive (0) |
0% |
| i don't care, just give me the game already (1) |
17% |
post or quote if it's already here
disagree here too, post your reasoning
i don't like level requirements
make things rarer instead, without making it unreasonable
lower stats if necessary, add failure options
i don't like map level requirements
i'm not a child, i don't need a cradle, tips are enough
i don't like training limitations
they punish people for using up their skillpoints, have at least one trainer unlimited, or make them a separate bonus trainers will account for without looking at skillpoint stats
i don't like artificial game patterns:
make it realistic unless it is annoying (ex nutrition is annoying), or impractical to program for you
ex all higher trainers on next map is artificial
zombies concentrating differently on each map too
make a zombie threat level on a tiletip, make it change daily, make it respond to player activity (campus is safe, surrounding is not)
i don't like apropriateness
no area should be completely adjusted to the level of people there, have dangerous and suicidal situations pop up from time to time
i don't like mission focus
they should be secondary to survival, not a main structure to the game, there should be situations making them temporarily undoable
they should be a part of faction warfare, if anything else
i feel better now
i want the ability to submit locations remain in full version