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Breaking out of Beta idea!
Last Post 29-09-2010 02:26 PM by Seth Myrrh. 10 Replies.
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CarlBrederUser is Offline
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03-09-2010 07:25 PM
    How about all barricades are destroyed and every building is bloody(everything need cleaning, systematizing), "we" need to clean and rebuild "important" locations, and the first few weeks(?) shopkeepers wont have any real inventory, so What do you think guys?(and gal's)
    DemekUser is Offline
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    03-09-2010 08:52 PM
    yes
    MagiKarpUser is Offline
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    03-09-2010 11:33 PM
    If all accounts were reset then yes. a reset would have to be done so the game gradually progress.
    Karp, Karp!
    TerruUser is Offline
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    04-09-2010 05:16 AM
    I think its a good idea for when the game is fully developed and beta fase is finished
    We all die as we are born. We always find the end before the beginning. If to live means to continually search for wisdom, we'll find the end waiting after our last lesson. To finally see the subtlety of the end and understand it completely is what it means to die. We cannot help ourselves from growing wiser. Those who are helpless to their search for knowledge are those who cannot transcend death.
    Mike WestenUser is Offline
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    05-09-2010 10:55 PM
    No, i have worked waaaaaaaaay too hard for everything to be reset.
    CarlBrederUser is Offline
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    05-09-2010 10:56 PM
    To bad ^^ everything will get reset xP
    dieisaidUser is Offline
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    06-09-2010 04:50 AM
    A reset only makes sense anyway. I really like Carl's idea. It would make the game start off a little slower and would be more challenging. Plus it helps make for more cooperative gameplay.
    meowUser is Offline
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    24-09-2010 06:13 PM
    hell no!, if you that then how on earth can we keep ourselves safe when low sp? and where on earth are we going to buy stuff like the all important fooooood and bullets and stuff, we cant just rebuild from scratch, that'd be a nightmare. you try imagining throwing yourself in a city full of zombies with nowhere to hide or run, nowhere to retreat and recover.. and surrounded by hordes of zombies when you wake up in the pavement from not being able to find a safespot., good luck trying to live.
    CarlBrederUser is Offline
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    25-09-2010 12:39 AM
    ^this is a survival horror game, we need some survival and horror, the horror being a easy pray for the zombies!
    Punkass PunkUser is Offline
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    25-09-2010 07:37 AM
    Oh, HELLS yes.

    Dibs on the battleship! Obvious military 'base' is both obvious and awesome.

    I woke up with amnesia because zombies ate my braaaaaaaaainz! XD
    In the words of Thomas of Beckett: "Where the f**k are my PANTS?!"
    Seth MyrrhUser is Offline
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    29-09-2010 02:26 PM
    I like the idea. It would be cool if verteran beta players retained a bit of their character though but not much. Basicaly so you feel like your the same guy but low lvl.

    BEFORE-----------------AFTER

    Strenght--120----------Strenght---12
    Smarts----60-----------Smarts-----6
    Tech------100----------Tech-------10
    Agility---22-----------Agility----2
    See he seems balanced the same, but its still turned to a newbie character. It would also be nice if all the skill points taken away were set into a credit pool, and player could spend those credit for very over priced advantages, slight advantages. Like spending 300 points of total skills that youve lost so you can start the game with a 5 round pump shotgun. Or a bereta. Or a little more cash, or maybe a backpack full of food.
    This would give the beta players a chance to start the economy of the game. None of the items to pick from should be to great though.
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