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ZP's Premium Direction: New Premium Features
Last Post 06-09-2010 12:42 PM by Rm860. 0 Replies.
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MagiKarpUser is Offline
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06-09-2010 12:42 PM
    In a previous thread I was suggesting a advanced premim or token system. The idea was a bust it seems, but i thnk zp might have a more unique idea that would work better for a wider range of players. I decided to open a new discussion after seeing today that preimium accounts days were extended so you now can get 30 days for what used to be 14 days. Helo said the following:

    Posted By Helo on 03-09-2010 11:20 AM

    For a "Token" system we could just use the premium days. So if you have 30 days of premium left, you could spend 5 days to pay for unfogging a map, reducing your premium period to 25 days.


    You would still get the permanent bonuses during the premium period of course.




    So now im thinking that idea may be closer to reality. Would it be worth it to you to trade in days of premium for specific perks?

    I think it would be. Imagine trading day(s) for map locations, untrained skill resets, solving quests, ect. Lets brainstorm!

    So first i see skill resets as a major advantage, maybe trading day(s) to reset untrained skills. Handy for if you make mistakes.

    I think it would be great to discuss idas for premium as it relates to this concept and the game in general.
    Karp, Karp!
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