First, I like the new chat. I have a pretty small screen, and the chatbox was obscuring part of the GUI.
Posted By maxwell_hauser on 18-08-2011 01:21 PM
I mean, stat caps in an RPG; are you serious? If you wanted to make a survival horror game, you shouldn't have made an RPG. RPGs are about gaining power and taking on greater and greater challenges. They are not about sitting around sucking forever and ever.
That's just plain nonsense. I'll go ahead and assume you know that RPG stands for, even if you have no idea what it actually means.
I can't think of a single game, RPG or not, that doesn't limit player strength in one way or another. Otherwise you can't create a balanced experience where everyone is on equal footing.
RPGs have
nothing to do with gaining power or being challenged by the environment, and everything to do with the careful and deliberate building of a
character. You derive your fun from a RPG through interacting with other players, portraying that character and reacting to the other characters.
What you're thinking of is 4X games: eXplore, eXpand, eXploit & eXterminate. Those are grind-games all about gaining power.
ZP has elements from both. Hopefully more features supporting RP will appear over time.