@Spiderjerusalem:
Hmm, I think I've tried that already before. It's just I had quoted many things already and couldn't really be arsed to reformat the whole thing. It seldom happens that I forget about something I wanted to add anyway, so it's no biggie.
@Anonymous:
As a ZP gamer, I felt so humilliated.
4 months ago we were like: "I can't wait until the next awesome update from devs!! Long live devs!!"
Now we are like this: "Oh My God, I can't bear the next crappy update they are going to do.. F*ck you, devs"
Times have changed. For bad.
Well, I wouldn't put it that drastically, but I do get that feeling sometimes. They do come up with nice implementations and new features, but I just can't help dreading the next nerfs as well.
@arabs:
ZP Devs do not listen to the community.
I believe the developers do listen to the community, but seem to pay more attention to the things they agree with more than the ones they don't. A clear example of this was the mega-nerf that came from the realism post. We all knew the devs wanted the game to become more hardcore - perhaps to gain notoriety in comparison to other more light-hearted games of the genre -, so all they needed was a push in that direction in the form of players' feedback.
To be fair, it's our own fault these changes were implemented. Had the majority of the player base voted on that poll, perhaps things would've headed a different direction. Since only a minority voted, well, here are the results.
However I have a lingering interest in how far this game will fall before it hits rock-bottom and everyone jumps ship.
That's sad - and yet it's exactly how many of us feel. I don't feel completely like that, since I'd like the game to flourish, but the scales are tilting quite on that side.
@tkobo:
I feel the worst for the new players i think.A lot of the changes here are said to be for them,but all the changes are really doing is making it that much harder for them to level and equip their character.Making it a more effort required,less reward received situation for them.
Agreed. I wonder how many (lasting) newcomers is the player-base really getting these days.
Positive things that came out of the updates ?
*Im actually using the sickbay now.
*Raiders are now as dangerous as they should be be.40+ killers with guns are now a threat,imagine that
Blessed Sickbay, don't know what I'd do without it. As for the 40 madmen with a box-- I mean, gun--, well, them and what army? xD Kidding. Stay away from me, you loonies!
@broberg:
They have a vision of what the game should be like, we are just here to find the buggs.
Ditto.
The lack of active people in this forum shows the dropping rate of people who wanna get involved wich reflects on the dissapointment of the latest updates.
Well, to be fair, the number of active participants in the Forums was never that high to begin with, in comparison to the total active players in the game. I think perhaps the disgruntlement mirrors that feeling more accurately, but then again, maybe the silent majority is actually enjoying the recent changes. That, or they just don't really care.