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Full Screen , Trade with other Characters , Third slot for Weapons and Fighting Pets
Last Post 22-10-2012 04:13 AM by CCCp. 13 Replies.
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Mitch MiseryUser is Offline
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09-10-2012 02:47 PM
    Well the Subject is saying everything
    Th3MaN1User is Offline
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    09-10-2012 03:30 PM
    For full screen press F11, trading may be done( which would be cool ), the third one seems pointless to me. Especially the fighting pet part. This is a zombie survival game, not Pokemon.
    Lord Simon CrossUser is Offline
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    09-10-2012 08:15 PM
    full screen been asked for, or atleast a better lay out. no real response from devs.

    trade is slated for a future update.

    I am not sure about a 3rd slot, but a different set up on quick slots has been discussed multiple times, no real response from devs.

    Pets been discussed a couple of times, no real response from the devs.
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    09-10-2012 11:21 PM

    Posted By Th3MaN1 on 09-10-2012 03:30 PM
    For full screen press F11, trading may be done( which would be cool ), the third one seems pointless to me. Especially the fighting pet part. This is a zombie survival game, not Pokemon.


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    MegUser is Offline
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    11-10-2012 11:15 PM
    Trading? Bad idea.

    In theory, or an ideal world, great idea.
    In practice it would only encourage multiple accounts.

    Think about it.
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    PanpiperUser is Offline
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    12-10-2012 02:12 AM

    Posted By Meg on 11-10-2012 11:15 PM
    In practice it would only encourage multiple accounts.

    I think it is just as likely to result in more premium accounts. Trading in my opinion is necessary in order to make this a more social game. Right now it is almost entirely a solo game.
    MegUser is Offline
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    12-10-2012 02:20 AM
    I agree with the idea that the game would become more social. However, I can't see a reason that anyone would buy a premium account because trading was allowed. Please explain.

    I think a better, or more realistic alternative would be to allow players in a clan to open their own shops.
    Each shop would need a set amount of money to begin with, or a set amount of goods (more difficult because of weight restrictions).
    Maybe only premium members can run shops. That's an incentive to buy an account.
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    12-10-2012 02:36 AM
    Clan built shops, now there is a really nice idea.

    People getting premium accounts is simply motivated by people wanting to succeed and do well in the game. The more interaction and motive for such interaction there is in a game, the more people will want to do well. If there is trading, people will want stuff to trade, and people with premium accounts will potentially accumulate 50% as much stuff over time.
    MegUser is Offline
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    12-10-2012 02:43 AM
    I see your point, although the amount of multiple accounts will shoot up too.
    Maybe a system where there was a limit on trades between individuals, say 1 trade per 14 days between 2 people.

    Maybe the dev's could give it a trial period.

    There would be ways to make it work I'm sure.
    Maybe I'm being too negative about it.
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    17-10-2012 03:56 PM
    I think trade should be implemented ASAP

    as for lay out.. Try get rid of the ads , I know premium does it.. but in a recent post.. Stop worrying about profit , satrt worrying about players..
    Im new enough and i have found this game to be good.. BUT there is MAJOR updates that can be done it. Tee lay out being the main.When i join up on a new game , I look through it and find what its like then choose to stay or go , Now im currently staying here on the boundaries that it is a great concept and great game play.. But the likes of the ad's on the side , The small screen.. Turns me off.. I have enough of ads with youtube and facebook..I dont like to come enjoy myself and have ads on the side.

    Then making the overall layout big enough to auto fit page. Would work wonders.

    Ive seen many games go in and out.. And i can tell t his game CAN make it big..If some things are implemented
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    17-10-2012 04:05 PM
    @megan foxy

    What needs to be implemented there is a mutli account tracker , or a trade system where certain staff can check the trade logs , If ip's over lap.. investigate into the matter.. you find enough proof to know there multi users.. Ban them for a week.. You find they do it twice.. longer ban or complete ban

    These things can be easily implemented.. Just takes : Time , effort and The power
    Lord Simon CrossUser is Offline
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    17-10-2012 08:02 PM

    Posted By MrMickRi on 17-10-2012 03:56 PM


    Then making the overall layout big enough to auto fit page. Would work wonders.




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    18-10-2012 01:37 AM
    Layout is fine for me. As far as im concerned it doesn't need anything.

    Trade is a must. Im tired of getting 5.56 (That I don't use) and not being able to give it to someone that does use it. As wellas i could pay my one clan member for all the work he did on a safehouse.

    3erd weapon slot. I can go for this. Im in map 3. Carry a sniper, AK, and a Gemini 58. Sniper and AK for those at full eath. Pistol for 7Hp targets. Really annoying to contently waste a turn for weapon switchs. So a 3erd slot or Pistol slot would be nice. If they tie that into a quick slot then fine by me.
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    22-10-2012 04:13 AM
    maybe if we use bottle of booze or alcohol drink in the game , we get drunk ... it's harder to shoot a gun but it's add some damage bonus to melee weapon ...
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